The Great Culling

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Every ADD blogger who has ever started their own personal site and maintained it over the course of several years knows about the great culling. I’ve come to a point where I realize that this site, and a couple of the others that I attempt to add content to, are terribly out of date with their design, coding, cohesiveness, and content. I laughed the other day while reading through a couple of the old posts on this site because they were so badly written and off topic.
G@C has gone through several variations since its inception, and a new change is on the horizon. I’ll be culling the goofy or off-topic posts and bringing over some of the content from my other sites. It’s time to streamline my web footprint. Even this post will get pulled when the great culling occurs.
Let me know in the comments if you have any posts you’d like kept. Otherwise, everything is on the chopping block and in danger of going away.
The G@C site will also be fully re-designed so as to integrate smoothly with several satellite social networking sites where I’m already hosting content. The YouTube channel will also undergo a revamp and be culled to match with G@C. Speaking of which, after a little trial and error I’ll be pulling together a schedule to create and post regular content for the YouTube channel. The content will tie into the posts on the G@C site and events or hangouts on the G+ page.
Xonikz.com will also be totally revamped. The content currently at that address is in desperate need of a reality check. I had a grand scheme in mind to expand my footprint into a variety of topics by using separated industries. I’ve rethought that as it is impossible to maintain and entirely unnecessary. I’ll never let the URL go as it’s been my thing for years and years, but it is going to be a bit more back-burner than it currently appears. I’m thinking it might make for a good front-end to squish all of the satellites and content sites into one place. I don’t know. I’ll have to figure that one out later. It might just become a specifically gaming related site, or film… I have no idea.

The great culling is scheduled for the end of the month. See you then.

Featured Creative: Margaret Killjoy

This week’s featured creative is Margaret Killjoy, author of the book “A Steampunk’s Guide to the Apocalypse” and publisher with Combustion Books. His new book “What Lies Beneath The Clock Tower” is available on AK Press.

I first heard of “A Steampunk’s Guide to the Apocalypse” on a genre forum I happened across a while ago, and someone there was kind enough to post a link to the book’s pdf version (released under creative commons licensing), which can now be found in the downloads section of the SteamPunk Magazine website. The guide is a tongue-in-cheek (but well researched) look at the necessities of life in a post-culture society. I found the book both entertaining and fascinating as a reference for DIY living and for old-school off-grid construction.  Chapter four was rather entertaining with its descriptions of defense strategies, including trebuchet building and cipher coding; and I’d like to actually try some ideas in chapter three’s section on vertical farming, which I think could work well in the limited living spaces here in Brooklyn. The book is full of all sorts of creative tips that could be practical, even without waiting for the world to come to an end first.

Margaret Killjoy is a prolific creative: in addition to his Steampunk writing, he is also known for his art, design, and activism as a nomadic Anarchist. His book “Mythmakers and Lawbreakers: Anarchist Writers on Fiction” is a collection of interviews with a cross-section of science fiction writers describing their political views and how those views affect their writing. There is a selected chapter of the book available for download via Strangers in a Tanlged Wilderness publishing. Killjoy’s current bibliography includes “A Steampunk’s Guide to the Apocalypse”, “What Lies Beneath The Clock Tower”, “Mythmakers and Lawbreakers”, “Being the Adventures of One Fine Summer”, “Miti e Molotov #1″ and “Miti e Molotov #2″, as well as his articles in SteamPunk Magazine and other ‘zines.

Margaret Killjoy first discovered the Steampunk genre back in 2004:

“I was living in a squatted tenement building in the south Bronx. There was an anarchist paper in the city at the time, the New York Rat. While searching around the website that hosted it, I ran across some steampunk writings by ‘The Catastrophone Orchestra,’ including the manifesto that we published as ‘Colonizing The Past So We Can Dream The Future’ in the first issue of SteamPunk Magazine a few years later. It intrigued me: just crazy enough to be interesting, and it spoke to an aesthetic I’d long been fond of, of clanking gear machines and mad scientists hellbent on liberation.”

After discovering Steampunk, Killjoy and his friends designed several Steampunk inspired drum machines and “cabinet-sized music boxes” to use for busking (a form of street performance). His first official Steampunk-themed writing was for the website Steamy Punk.   He then took the aesthetic to another level by founding SteamPunk Magazine as an “outlet for all the crazy stuff” he was writing at the time. SteamPunk Magazine was soon picked up by the UK based publishing collective Vagrants Among Ruins and back issues are now available for download or printed order via their website.  I originally came across Margaret Killjoy’s work via SteamPunk Magazine back in 2009.  The magazine included original works of fiction, poetry, comic strips, interviews with featured artists and (my personal favorite) how-to guides.

what lies beneath the clock towerKilljoy seems to enjoy Steampunk for its DIY ingenuity in design and mechanical engineering, beyond the iconic goggles and gears, and I have to say I agree. I also enjoy stories that use Steampunk in science fiction to explore mechanical alternate histories, parallel realities, or potential post-apocalyptic futures. As Killjoy points out, “(Steampunk’s) not just an excuse to wear silly clothes… it is an opportunity to question the whole of western history and humanity’s interaction with technology.”

“Now, don’t get me wrong,” he adds, “I love the clothes too.”

Currently, Margaret Killjoy is working on several new projects including a feature-length narrative film. He has also started writing again for the possible resurrection of the long-dormant SteamPunk Magazine, which he still claims as his favorite Steampunk project to date.

“Some of the pieces we published are absolutely some of the most important theoretical texts that shape my own thinking: the original steampunk manifesto we published, ‘My Machine, My Comrade,’ which addresses the ways that we as humans interact with machinery, and a piece on the nature of ‘progress’ as defined by western society that tears open the myth that, for example, the fixed-wing aircraft is superior to airships.”

I’m looking forward to the possible return of the bi-annual SteamPunk Magazine. In fact, I may consider submitting a couple DIY guides of my own if the publishers send out a request for submissions again. One way or another, it was interesting getting to meet Margaret Killjoy and seeing his creativity first hand.

Killjoy’s most recent book “What Lies Beneath The Clock Tower” was released on May 26, 2011 and is currently available for order via Combustion Books.

To find out more about Margaret Killjoy, his past works and future projects, please check out his blog at Birds Before the Storm. Killjoy can also be found on Flickr and the Twitters, and for his published works peruse Combustion Books.

Here on “Grasping @ Creativity” I feature at least one creative each month with the hope of inspiring readers in their own pursuit of creativity. These highlighted individuals have all influenced me at various times in my life, whether through their creations or through their philosophy. It is my hope that readers will find these articles both interesting and informative, a source of inspiration, and a resource for initiating their own creative endeavors.

Book Review: The Steampunk Bible

steampunk-bibleOn Thursday of last week I attended the Manhattan signing of Jeff Vandermeer and S.J. Chambers’ newest release The Steampunk Bible. The book’s cover summary classifies it as “a fully illustrated compendium tracing the roots and history of this subculture, from the works of its godfathers, Jules Verne and H. G. Wells, to the key figures who first coined the word that would spawn a literary genre, to the vast community of craftsmen and artists that has translated the spark into a lifestyle with clothing, accessories, and a backstory to match.” A varied group of genre fans and contributors to the compendium showed up in everything from street clothes to full Steampunk regalia surprising and confounding some of the book store regular patrons, which I found devilishly humorous. Several of the attendees at the signing were representatives of the NY Steampunk Meet-up Group in Manhattan. Other personalities such as Dexter Palmer, Aleks Sennwald, Jaymee Goh, Ekaterina Sedia, Liz Gorinsky and Ay-Leen the Peacemaker were also in attendance per their contributions to the compendium.

S.J. Chambers introduced the guest contributors as well as setting the mood for what was to be a lighthearted look at the steampunk genre and its expansion in the past several years into all areas of culture from literature, music, film, and invention to philosophical and political ideologies. Jeff Vandermeer started the talk with a quip about his clockwork lapel pin being “all that is needed to be called steampunk” and following with, “I feel like a poser if I dress up or put on a fake British accent” which poked fun at the foppish current trends in steampunk festivals. According to Vandermeer, steampunk encompasses a variety of art and industry, music, sculpture and churchtanks, yes churchtanks (see page 97). There are a variety of influences within the steampunk genre but most often it gets traced to the literary work of Jules Verne and H.G. Wells with the re-emergence in the 1980′s as read in the work of K. W. Jeter and Michael Moorcock. While the current evolution of Steampunk has moved away from its roots to a bit broader stance, the various artistic qualities still have a very definite “look” similar to the speculative/science fiction illustrations by french author Jules Verne. The inclusion of heavier than air “airships” in Verne’s Robur the Conqueror and its sequel Master of the World has sparked many artist’s imaginations and become an almost universal symbol in the Steampunk genre today. Vandermeer also made mention of Verne’s book The Steam House and its use of a mechanical elephant with mechanical automatons or golems being another common theme in contemporary steampunk literature.

Steampunk-Bible-SigningAt the conclusion of the talk in response to questions from the audience Vandermeer stated that he felt the appeal of steampunk in this age was the hands-on approach to ingenuity. In a generation of disposable iDevices with smooth corners and sealed cases there is an almost romantic appeal to the design elements of the yesteryear as well as the non-disposable build quality of things that, if broken, were fixed and not thrown away. “Steampunk is becoming something new… cross pollinating with a variety of topics,” said Vandermeer in conclusion.

In The Steampunk Bible, on pages 54 and 55, is a list of some of the more prominent cross-pollinated sub-genres within the general steampunk theme. The list includes Boilerpunk, Clockpunk, Dieselpunk, Stitchpunk and others. If you find all this a bit confusing, don’t worry. Steampunk in general is classified by an openhearted acceptance of all aspects of fandom and tinkering with a heavy nod to Victoriana and its speculative fiction.

If you’re interesting in reading The Steampunk Bible, look for it at your local bookstore or online and enjoy!

Thanks to Jeff Vandermeer and S.J Chambers for bringing together this great Steampunk compendium.

 

P.S.

I’m posting this on my birthday. How’s that for dedication? Cheers.